Legacy Content Update 5.1.0
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UPDATE 5.1.0

This is the second part of the major 5.X update cycle, the part where everything that's broken should be fixed and everything that's missing should be implemented. It's essentially the flesh to the skeleton that was 5.0.0.

NEW CONTENT

All boss uniques now have their own separate GUIs to allow players to select the boss specific unique they want instead of praying for a specific random drop every single time. Because of this, Ascended items that were previously obtained exclusively as ultra rare boss drops can now be acquired by using Divine Fragments and the soul of the slain boss.

In addition, scrapping these unidentified boss uniques will net you runes, with the amounts listed below:
50 runes - Trials bosses (including Archie)​
100 runes - Atlas I bosses​
150 runes - Atlas II bosses​
225 runes - Atlas III bosses​
300 runes - Rifts bosses​
...
Legacy Content Update 5.0.0 - A New Identity
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Welcome to a brand new Aryntius.

We jumped over 4.0 because those were taken by April Fools' updates (and will continue to be so). Though since this update was dropped on your faces on April 1st (NA EST), I suppose there's really no excuse, huh. Regardless, this is NOT an April Fool's joke. This is indeed a real update. And it's a big one.

MAJOR CHANGES

There are a LOT of major changes this update, so many that we have broken them up into sections.

NEW TIER SYSTEM

We have fully reworked the tier system, rebuilding it from the ground up. Pretty much every item has been affected in some way or form by these sweeping changes, so we recommend players start fresh from the beginning to get a fresh new Aryntius experience.

The new major tiers are as follows:
  • Mundane (equivalent to Common/Uncommon)
  • Kindled (equivalent to Rare/Superior)
  • Shining (equivalent to Superior/Exalted)
  • Radiant...
Legacy Content Update 3.1.0H
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LEGACY CONTENT UPDATE 3.1.0H - THE SPOOKY SKELETON UPDATE
It's Halloween again, so it's about time for a new Spooky Update!

CHANGES
  • Added the Spooky Skeleton encounter.
  • Added 2 new currency items that drop from the Spooky Skeleton encounter, which give you access to the Spooky Soulforge.
  • Added 3 new unique items that can be acquired from the Spooky Soulforge.

NEW ENCOUNTER DETAILS
Slaying enemies will have a 1% chance to spawn the Spooky Skeleton, who will flee from players but can occasionally attack. The skeleton will be active for 30 seconds before disappearing... for now... Defeating him before he vanishes will reward players with new currency items: The Spooky Skull and the Golden Skull (in higher leveled areas). Difficulty and drops will scale based on the zone you are in, as shown below:

Early Zones (Paleon...
Legacy Content Update 4.69420
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UPDATE 4.69420
Well, it's once again my favorite non-holiday. This year we're doing the funny again. Of note, this update was planned and assembled in under 24 hours. Ow my brain.

NEW CONTENT
  • Added Fool's Gold, dropped from the April Archer encounter. Fool's Gold can be exchanged for any of the 5 new Ordinary items.
  • Added the April Archer, an annoying foe who will spawn occasionally in the endgame and postgame.
    • The first variant has 100,000 Health and can be found by defeating enemies throughout the Rifts.
      • Upon defeat, he drops 1 Iridescent, 1 Corrupted, and 1 Mythic item in addition to 5-16 Fool's Gold.
    • The second variant has 1,000,000 Health and can be found by defeating enemies throughout the Omniplex.
      • Upon defeat, he drops 1-3 Iridescent items, 1-3 Corrupted items, 1-3 Mythic items, and 16-32 Fool's Gold.
  • Added 5 new Ordinary tier items. They're like Legendary...
Legacy Content Update 3.1.0 - The Rats & Runes Update
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OH NO, A RAT!

This is a small content update that has been truncated off of the much larger upcoming 3.2.0 update due to a combination of interesting circumstances. First, many iterative bugfix updates throughout the past few months have been added to the server without much documentation. This was a mistake and we will document all changes the second they happen from now on. Secondly, due to some errors by the administrator, some parts of the next content update were submitted to the live server early. Rather than reverse these changes, we have instead decided to embrace the accident and release some of the new content with it rather than holding it back for one massive mega-update.

NEW CONTENT

In this update, we have added Rune Rats. Rune rats are small magical creatures which have a 5% chance to spawn from any defeated non-boss monster. They immediately start fleeing the player upon manifesting. These tiny beasts have no more than...

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