UPDATE 4.69420
Well, it's once again my favorite non-holiday. This year we're doing the funny again. Of note, this update was planned and assembled in under 24 hours. Ow my brain.
NEW CONTENT
OTHER CHANGES
Well, it's once again my favorite non-holiday. This year we're doing the funny again. Of note, this update was planned and assembled in under 24 hours. Ow my brain.
NEW CONTENT
- Added Fool's Gold, dropped from the April Archer encounter. Fool's Gold can be exchanged for any of the 5 new Ordinary items.
- Added the April Archer, an annoying foe who will spawn occasionally in the endgame and postgame.
- The first variant has 100,000 Health and can be found by defeating enemies throughout the Rifts.
- Upon defeat, he drops 1 Iridescent, 1 Corrupted, and 1 Mythic item in addition to 5-16 Fool's Gold.
- The second variant has 1,000,000 Health and can be found by defeating enemies throughout the Omniplex.
- Upon defeat, he drops 1-3 Iridescent items, 1-3 Corrupted items, 1-3 Mythic items, and 16-32 Fool's Gold.
- The first variant has 100,000 Health and can be found by defeating enemies throughout the Rifts.
- Added 5 new Ordinary tier items. They're like Legendary items. Just not as cool.
Lightning Strike (Ordinary)
Weapon - Melee (Axe)
HEAVY MACHINE GUN (Ordinary)
Ranged Weapon - Other
Magic I.C.B.M (Ordinary)
Magic - Casted
Numbskull (Ordinary)
Armor - Helmet
Nut Crackers (Ordinary)
Armor - Boots
Weapon - Melee (Axe)
- Sharpness M
- 50% chance to Shock.
- Fires 4 extra projectiles that deal 75.0 damage whenever you attack.
- Projectiles are unaffected by gravity.
HEAVY MACHINE GUN (Ordinary)
Ranged Weapon - Other
- Damage: 600.0
- Speed: Very Fast
- Ammo: Heavy (Magazine)
- Burst Fire (10 shots).
- Gains damage/status bonuses from melee items/accessories.
- Ranged/magic bonuses have no effect on this weapon.
Magic I.C.B.M (Ordinary)
Magic - Casted
- Damage: 120.0
- Speed: Very Fast
- Charge: Very Slow
- Annihilator: 10,000
- Blast Radius: 20 blocks.
- If target has more than 10,000 health, the explosion deals 10% of their maximum health instead.
Numbskull (Ordinary)
Armor - Helmet
- Protection XX
- +5 Spectral Lance while you are unarmed.
- Unarmed attacks deal 900 Bleed damage over 3.0s.
- Restore 50% of your maximum health every second if you've taken damage in the last 3.0s.
- Cannot be Slowed or Frozen.
Nut Crackers (Ordinary)
Armor - Boots
- Feather Falling X, Depth Strider X
- +50% movement speed.
- Cannot be Slowed or Frozen.
- While Blocking:
- Restore 10 health every second.
- Deal 500 Chaos damage to enemies within 10 blocks when you take damage.
OTHER CHANGES
- Added 4 new keywords to the codex (Annihilator, Set Bonus, Spectral Strike, and Spectral Lance).