Changelog

Lists of changes for the server

Legacy Update 2.7.1

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ARYNTIUS LEGACY - UPDATE 2.7.1

This is a small update that adds some quality of life and some minor balance changes.

NOTABLE CHANGES
  • Ammo Items will no longer drop from enemies.
  • Enemies will now drop the new Ammo Box item instead.
New Item: Ammo Box - Consumable
  • Can be converted into any ammo type using the GUI shown upon right-clicking with it.
  • This should noticeably reduce the drop bloat from enemies, allowing players to pick up loot faster.
Conversion costs are listed below:
  • 1x Ammo Box --> 1x Light Ammunition
  • 1x Ammo Box --> 1x Heavy Ammunition
  • 1x Ammo Box --> 1x Cluster Ammunition
  • 2x Ammo Box --> 1x Explosive Ammunition
  • 3x Ammo Box --> 1x Special Ammunition
The prices of ammunition from the Arms Dealer NPC have been adjusted to match these conversion costs.
  • Light Ammunition price...

Legacy Content Update 2.7.0

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ARYNTIUS LEGACY - CONTENT UPDATE 2.7.0

This is a large content update that brings back the original starting zone, albeit with many reworks, and adds various other items and features such as a completely new ammo system for ranged weapons and a completely new respawn system for dungeons. In all, the update should make the new player experience significantly more interesting and fun and fixes various QoL issues that have popped up over the years.

NEW CONTENT
  • Added the original starting town, Paleon.
    • All new players will spawn from this location.
    • Returning players can access it using /warp Paleon.
  • Added 2 new dungeons - These are accessible directly from Paleon.
    • The Mines
    • The Catacombs
  • Added 2 new bosses.
    • The Crystal King (The Mines)
    • Shadow Spirit (The Catacombs)
  • Added 6 new enemies - These...

Legacy Content Update 2.6.0

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ARYNTIUS LEGACY - CONTENT UPDATE 2.6.0

This moderately-sized content update adds some new iridescent items, the original auras from Aryntius' past, some notable buffs to existing items, and some boss balance changes to top it all off.

NEW CONTENT
We have added 7 brand new items this update, 5 of which are Iridescent.
Like all previous Iridescent items, they can be obtained from rare boss/miniboss drops, Junk Trader spins, or Forgotten Reliquary Chests.
  • Shadowheart (Iridescent)
    • Armor - Chestpiece
    • +20.0 maximum health.
    • Enemies within 10 blocks of you cannot have Resistance.
    • You cannot have Gold Hearts.
  • Facebreaker (Iridescent)
    • Off-Hand Accessory - Shield
    • Adds 250.0 to 6000.0 damage to all melee attacks while unarmed.
    • 30% chance to deal 900% increased base damage with unarmed attacks.
    • You have...

Legacy Update 2.5.3

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ARYNTIUS LEGACY - UPDATE 2.5.3

This update adds a few QoL features that had a long time coming. It also adds a bunch of improved backend data handlers so the owner doesn't get a stroke every time they log in and encounter garbage coded back in 2017. Yikes.

NOTABLE CHANGES
  • Added an elevator to Selthine's marketplace.
  • Added a lot more messages to the server list ping thing.
  • Death messages are now funnier. Yes, they're stolen from IG. I'm not sorry.
  • Death spectating is greatly improved and now remembers the proper gamemode you're in so you don't accidentally respawn in adventure mode while in the plot world or the survival world after dying in a dungeon.
  • Updated MythicMobs to 4.7.2, the last functional version compatible with 1.12's attributes system. While this does not actually change any current in-game features, it allows more flexible coding so expect some new (read: recycled)...

Legacy Update 2.5.2

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ARYNTIUS LEGACY - UPDATE 2.5.2

This update rebalances the Labyrinth a bit by making its scaling slower, allowing new players to make better gear loadouts before arriving at the Trials. It also reduces the health on certain Trials bosses to make them less annoying to fight. **cough** N'azhrak **cough**

BALANCE CHANGES
  • Ancient Sentinel
    • Maximum health reduced to 2000 (from 3750).
  • N'azhrak
    • Melee damage reduced to 500 (from 1250).
    • Maximum health reduced to 4000 (from 12500).
  • Starving Undead
    • Maximum health reduced to 20 (from 25).
  • Craving Soul
    • Maximum health reduced to 20 (from 25).
  • Treasure Guardian
    • Maximum health reduced to 100 (from 125).
    • Melee damage reduced to 6 (from 8).
  • Ancient Caster
    • Maximum health reduced to 25 (from 30).
  • Accursed Undead
    • Maximum health...

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