UPDATE 5.1.1
This is a small update that polishes the rest of the changes from 5.1.0 and fixes some bugs.
NEW CONTENT
ITEM UPDATES
Architect's Intuition (Unique)
Architect's Knowledge (Unique)
Charm of Plenty (Unique)
Hexstorm (Unique)
Aspect of Wrath (Unique)
Cascades (Ascended)
The following items have been removed from acquisition and will return in a future update:
BALANCE CHANGES
OTHER CHANGES
BUG FIXES
This is a small update that polishes the rest of the changes from 5.1.0 and fixes some bugs.
NEW CONTENT
- The Old Blacksmith in Paleon now actually sells items. His stock is shown below:
- Unidentified Mundane Item - 500 Sigmas
- Unidentified Runic Item - 500 Runes
- The Old Blacksmith in Paleon now has extra lore.
- Added a Banker NPC to Paleon to enable currency trading.
ITEM UPDATES
Architect's Intuition (Unique)
- Type changed to Cannon.
- Base damage increased to 2000 (from 500).
- Critical strike multiplier reduced to 10.0x (from 25.0x).
Architect's Knowledge (Unique)
- No longer has a reload action.
- No longer reduces movement speed.
- Now has Burst Fire (100 charges).
- Now has 5% chance to Ignite.
Charm of Plenty (Unique)
- Now available from the Architect's Soul.
Hexstorm (Unique)
- No longer has a reload function.
- No longer reduces movement speed.
- Now deals 80 Chaos damage on hit.
Aspect of Wrath (Unique)
- No longer deals physical damage.
- Now deals 50 Chaos damage.
- Now has 50% chance to deal double damage.
- Now has 10% chance to deal triple damage.
- Now has 10% chance to inflict Despair.
Cascades (Ascended)
- Base damage increased to 4000 (from 400).
- Now has 50% critical strike chance.
- Now deals 20.0x damage on critical hit.
The following items have been removed from acquisition and will return in a future update:
- Judgement (Ascended)
- Singularity Rift (Ascended)
- The World-Eater (Ascended)
- Skywhisper (Ascended)
- Equilibrium (Ascended)
BALANCE CHANGES
- Cave Dweller Max HP reduced to 25 (from 50).
- Labyrinth Floor I enemies now have Resistance I.
- Labyrinth Floor II enemies now have Resistance I.
- Labyrinth Floor III enemies now have Resistance II.
- Labyrinth melee enemy damage increased by 100%.
- Crystal King now deals Chaos damage instead.
OTHER CHANGES
- Horuk can now forge Iridescent items.
- Deathlord1337 can now forge Iridescent items.
- Daryus no longer sells outdated crafted catalysts.
- Daryus now sells random Shields, Mana Shields, and Relics.
- The Blademaster no longer sells Falchions or Ascended items.
- The Blademaster now sells random Swords, Spears, Axes, Claws, Scythes, and Shields.
- The Fletcher no longer sells Ascended items or outdated crafted bows.
- The Fletcher now sells random Bows, Mana Shields, and Relics.
- Removed the 1 second cooldown from opening unidentified items.
- Bosses that drop key fragments/shards can now drop up to 3 of them. The probabilities for this are shown below:
- 85% - 1 Fragment
- 10% - 2 Fragments
- 5% - 3 Fragments
- Ascended items can now be acquired from the "Random" option for boss souls at a rate of 0.1%.
BUG FIXES
- Fixed holograms referencing outdated item tiers.
- Fixed the Architect and N'azhrak not dropping uniques.
- Fixed boss souls in the Trials (finally).
- Fixed Cinderstride (Ascended) casting Burning Ground in your main hand.
- Fixed the Armor Smith displaying outdated versions of the Ascended armor sets.