Originally posted on November 21st, 2018.
===ARYNTIUS UPDATE 2.3.4 - MAUGRI'S ATLAS===
This is a large content update that adds some quality-of-life features, numerous new items, and fixes some bugs.
===NEW ADDITIONS===
We are introducing 2 entire new armor sets and have reworked many older endgame items this update.
Click the spoiler below to show a list of all item changes.
===OTHER CHANGES===
===ARYNTIUS UPDATE 2.3.4 - MAUGRI'S ATLAS===
This is a large content update that adds some quality-of-life features, numerous new items, and fixes some bugs.
===NEW ADDITIONS===
- Added a new fast travel menu for dungeons. This replaces /dungeon, /labyrinth, /trials, and all their aliases.
- Added a new alias for the dungeon menu: /dg.
- Added a bunch of new NPC dialogue in Selthine and the Labyrinth.
- Completely reworked the spawn city of Selthine. It should now be significantly easier to access NPCs in the area.
We are introducing 2 entire new armor sets and have reworked many older endgame items this update.
Click the spoiler below to show a list of all item changes.
===NEW ITEMS===
Juggernaut's Armor Set (Iridescent)
Set Bonus: Adds 4000.0 extra damage to all melee attacks.
Juggernaut's Greathelm (Iridescent)
Armor - Helmet
Juggernaut's Cuirass (Iridescent)
Armor - Chestplate
Juggernaut's Platelegs (Iridescent)
Armor - Leggings
Juggernaut's Sabatons (Iridescent)
Armor - Boots
Infernal Armor Set (Corrupted)
Set Bonus: Enemies you attack are Ignited for up to 10.0 seconds.
Infernal Hood (Corrupted)
Armor - Helmet
Infernal Mantle (Corrupted)
Armor - Chestplate
Infernal Core (Corrupted)
Armor - Leggings
Infernal Flow (Corrupted)
Armor - Boots
===CHANGED ITEMS===
Skywhisper (Ascended)
The World-Eater (Ascended)
Malevolence (Legendary)
Rimestride (Legendary)
The Stormcaller (Legendary)
Lightning Legs (Legendary)
Thunderbolt (Legendary)
Stratocumulus (Legendary)
Overcharge (Legendary)
Juggernaut's Armor Set (Iridescent)
Set Bonus: Adds 4000.0 extra damage to all melee attacks.
Juggernaut's Greathelm (Iridescent)
Armor - Helmet
- Protection XX
- +20.0 maximum health.
- Adds 250.0-400.0 damage to all melee attacks.
- Damage from this item is tripled against Bleeding enemies.
Juggernaut's Cuirass (Iridescent)
Armor - Chestplate
- Projectile Protection XX
- +20.0 maximum health.
- You have Resistance IV and Regeneration X (Refreshes every second).
- Adds 350.0-500.0 damage to all melee attacks.
Juggernaut's Platelegs (Iridescent)
Armor - Leggings
- Blast Protection XX
- +20.0 maximum health.
- Restore 20.0 health when you hit an enemy with a melee attack.
- Restore 10.0 health every second while you have Regeneration.
Juggernaut's Sabatons (Iridescent)
Armor - Boots
- Depth Strider X, Feather Falling X
- +50% movement speed.
- +20.0 maximum health.
- You cannot be Slowed, Chilled, or Frozen.
Infernal Armor Set (Corrupted)
Set Bonus: Enemies you attack are Ignited for up to 10.0 seconds.
Infernal Hood (Corrupted)
Armor - Helmet
- Protection XX
- +10.0 maximum health.
- Adds 500.0-750.0 damage to all attacks against Ignited enemies.
- You cannot have Strength.
Infernal Mantle (Corrupted)
Armor - Chestplate
- Projectile Protection XX
- +10.0 maximum health.
- Set your gold hearts to 40.0 once every second.
- You cannot have Regeneration.
Infernal Core (Corrupted)
Armor - Leggings
- Blast Protection XX
- +10.0 maximum health.
- You have Resistance IV and Speed X (Refreshes every second).
- You cannot have Haste.
Infernal Flow (Corrupted)
Armor - Boots
- Depth Strider X, Feather Falling X
- -25% movement speed.
- +10.0 maximum health.
- Ignited enemies take 100.0 Bleed damage per second.
===CHANGED ITEMS===
Skywhisper (Ascended)
- Critical strike chance increased to 50% (from 35%).
- Critical strike multiplier increased to 100.0x (from 10.0x).
- No longer adds 15.0 damage to attacks for every 10 Strength.
The World-Eater (Ascended)
- Base damage increased to 500.0 (from 150.0).
- Projectile count decreased to 1 (from 3).
- No longer adds a random amount of damage.
- No longer restores 10.0 health for each projectile.
- Now deals 500.0 Chaos damage for each elemental effect inflicted.
(I.e. Shock, Freeze, and Ignite).
Malevolence (Legendary)
- Chaos damage increased to 600.0 (from 250.0).
Rimestride (Legendary)
- Movement speed increased to 45% (from 35%).
- Now adds 200.0-350.0 damage to attacks against Frozen enemies.
The Stormcaller (Legendary)
- Enchantment changed to Protection XX (from Projectile Protection XX).
- Maximum health increased to 20.0 (from 10.0).
- Chance to Shock increased to 35% (from 20%).
- Now adds 350.0-500.0 damage to all attacks against Shocked enemies.
Lightning Legs (Legendary)
- Movement speed has been removed.
- Chance to Shock has been removed.
- Now adds 250.0-400.0 damage to all attacks against Shocked enemies.
- Now grants "Enemies within 8 blocks cannot be affected by Speed".
Thunderbolt (Legendary)
- Attack speed increased to 75% (from 45%).
- Maximum health has been removed.
- Movement speed has been removed.
- Chance to Shock increased to 50% (from 30%).
- Now grants "Shocked enemies do not gain movement speed".
Stratocumulus (Legendary)
- Base damage increased to 350.0 (from 150.0).
- Projectile count increased to 5 (from 1).
- Magazine size reduced to 15 (from 30).
- No longer inflicts self-damage whenever you hit an enemy.
Overcharge (Legendary)
- Base damage increased to 2000.0 (from 750.0).
- Projectile count decreased to 2 (from 5).
- Projectile spread removed.
- Projectiles are no longer affected by gravity.
- Critical strike chance increased to 50% (from 35%).
- Critical multiplier increased to 50.0 (from 2.0).
- Charge time increased to 10.0 seconds (from 8.0 second).
- /rifts will now function similarly to /atlas.
- Streamlined various older NPC dialogues.
- Equilibrium (Ascended)
- Crafting cost reduced slightly.
- Reworked a bunch of older announcements and added several new ones.
- Spirit of the Phoenix
- No longer immune to levitation or freeze.
- Petrus the Forgotten:
- Projectiles no longer inflict knockback.
- Chance to shock on melee attack reduced to 20% (from 35%).
- No longer immune to levitation.
- The Shadow of Maugri:
- No longer globally immune to Freeze.
- Now cancels Freeze once every 3 seconds in phase 2.
- Now immune to Freeze in phase 3.
- Changed the wording on Lithaan's Presence (Iridescent) to be easier to read.
- Fixed Charm of Purpose not inflicting Bleed while equipped in the off-hand.
- Fixed Primordial Guardians being immune to Freeze.
- Fixed numerous endgame bosses being immune to Shock.
- Fixed Thunderstep dealing no damage with ranged/magic attacks.
- Fixed vote crates not giving proper items.