Originally posted on September 26th, 2018.
===ARYNTIUS UPDATE 2.2.7===
This is a moderate-sized update that reworks numerous old items, reworks many audio configurations, and fixes some minor inconsistences and bugs.
===CHANGES===
===BUG FIXES===
===ARYNTIUS UPDATE 2.2.7===
This is a moderate-sized update that reworks numerous old items, reworks many audio configurations, and fixes some minor inconsistences and bugs.
===CHANGES===
- Low-level iridescent items will now only drop from the labyrinth and other similar areas.
- Default view distance has been increased to 10 (from 4). This will cause more lag when loading chunks but less lag when firing many projectiles.
- Bosses will no longer directly play death audio to all nearby players, and instead will play death audio in a radius around the location they were defeated in.
- This should prevent duplicate audio for players close together.
- Titans will now have a completely different death sound.
- Titans will now all properly spawn a small, circular cloud upon death.
- Izenryl will now have his own unique (and terrifying) death sound.
- Mining Helmet (Legendary) has been removed from the drop tables. Legacy variants will continue to function.
- Bone of the Ancients (Legendary) has been completely reworked. Legacy variants will continue to function.
- Spirit Offering (Legendary) has been removed from the drop tables. It will be replaced by Y'razotj's Endurance.
- Y'razotj's Endurance (Unique):
- Accessory Item
- While in off hand, gain the following:
- +15.0 maximum health.
- Restore 5.0 health every second.
- 50% chance for your attacks to Ignite enemies for 5.0s.
- Eye of the Void (Legendary):
- Now adds +10.0 maximum health in off hand.
- Now adds 10.0 Chaos damage to all attacks while in off hand.
- Now gives the user immunity to Blindness in off hand.
- Seer's Vigil (Legendary):
- Enchantments increased to level X.
- Movement speed increased to 30% (from 15%).
- Bone of the Ancients (Legendary):
- Tier increased to Iridescent.
- Regeneration has been removed.
- Now adds 20.0 maximum health in off hand.
- Its last 2 stats are now randomly chosen, one from each of the lists shown below.
- STATUS:
- 50% chance for your attacks to inflict Shock for up to 5.0s.
- 50% chance for your attacks to inflict Ignite for up to 5.0s.
- 50% chance for your attacks to inflict Freeze for up to 5.0s.
- DAMAGE:
- Adds 150.0-300.0 damage to all attacks against Frozen enemies.
- Adds 150.0-300.0 damage to all attacks against Shocked enemies.
- Adds 150.0-300.0 damage to all attacks against Ignited enemies.
- STATUS:
===BUG FIXES===
- Fixed some mobs spawning with incorrectly-colored boots.
- Fixed some sound issues during boss deaths.