Originally posted on September 15th, 2018.
===ARYNTIUS UPDATE 2.2.6===
This is a large update that adds a few new items (including a new Corrupted armor set), tweaks numerous mechanics, reworks the Ascended armor sets, and fixes various issues on the server.
===NEW ADDITIONS===
- Added a new death screen and respawn timer which will automatically respawn dead players after 5 seconds.
- Added a new warp (/warp dummy) that has 4 target dummies with different levels of damage reduction. (None, Resistance IV, Armor, and Both).
===NEW ITEMS===
- Total Madness (Corrupted):
Armor (Boots)
SET BONUS: Enemies you attack are Frozen for up to 10.0s.
- HELMET:
===BALANCE CHANGES===
- Gold hearts will no longer grant immunity to Chaos damage.
- Global Shotgun projectile speed decreased by 25%.
- Global Scattergun projectile speed reduced by 50%.
- Judgement (Ascended) | Now gains 20.0 damage for every 10 Strength (from 15.0).
- Architect's Nightmare (Ascended) | Base damage increased to 150.0 (from 100.0).
- Architect's Knowledge (Unique) | Recharge time decreased to 2.5s (from 4.0s).
- The Shattered Dream (Unique):
- Hopesunder (Corrupted) | Status chance increased to 50% (from 15%).
===SET REWORKS===
- Eagle's Gaze (Ascended) | Enchantments changed to Protection XX + Blast Protection XX.
- Eagle's Hunger (Ascended) | Enchantments changed to Protection XX + Projectile Protection XX.
- Eagle's Grasp (Ascended):
- Dreamer's Mantle (Ascended):
- Divine Bascinet (Ascended) | Enchantments changed to Protection XX + Blast Protection XX.
- Divine Cuirass (Ascended):
===OTHER CHANGES===
- Reduced the volume of audio hit events on multi-projectile weapons.
- Reduced the amount of lag-inducing projectiles Venrok's tornados create.
- Random positive effects will no longer include Resistance.
- Removed the "Bleed damage inflicted by this weapon has no limit or cooldown" stat due to the immense amount of lag it can cause.
- Izenryl will now spawn holding a tome and a wand.
- Realm Guardian will now spawn wielding twin axes.
===BUG FIXES===
- Fixed Sahuvar's Mind having no tickrate limit, allowing it to push hundreds of Toxin stacks in a single second, creating tons of lag on the server.
- Fixed Architect's Knowledge having the wrong recharge animation.
- Fixed the wording on Vraast's frost attack status effects.
- Fixed Chaos damage being unable to kill players with Resistance V.
- Fixed numerous other tickrate issues related to Bleed and Toxin damage.
- Fixed several random positive effects applying at the wrong level.
- Fixed a line spacing error in the Vyrdano Armorsmith's shop.
===ARYNTIUS UPDATE 2.2.6===
This is a large update that adds a few new items (including a new Corrupted armor set), tweaks numerous mechanics, reworks the Ascended armor sets, and fixes various issues on the server.
===NEW ADDITIONS===
- Added a new death screen and respawn timer which will automatically respawn dead players after 5 seconds.
- Added a new warp (/warp dummy) that has 4 target dummies with different levels of damage reduction. (None, Resistance IV, Armor, and Both).
===NEW ITEMS===
- Total Madness (Corrupted):
Armor (Boots)
* No enchantments
* +50% movement speed.
* Whenever you attack, gain a random positive effect for up to 5.0s.
* Whenever you take damage, suffer a random negative effect for up to 5.0s.
- IceTomb Armor Set (Corrupted):SET BONUS: Enemies you attack are Frozen for up to 10.0s.
- HELMET:
* Protection XX
* 25% chance to Freeze yourself for up to 5.0s whenever you hit an enemy.
* Adds 200.0 damage to all your attacks against Frozen enemies.
- CHESTPIECE:* Projectile Protection XX
* +30.0 maximum health.
* Restore 40.0 health every second while you are Frozen.
* Regeneration has no effect.
- LEGGINGS:* Blast Protection XX
* +30.0 maximum health.
* You have Resistance V while you are Frozen.
* You cannot have gold hearts.
- BOOTS:* Depth Strider X, Feather Falling X
* +40% movement speed.
* Being Frozen does not reduce your movement speed.
* Speed + Haste have no effect.
===BALANCE CHANGES===
- Gold hearts will no longer grant immunity to Chaos damage.
- Global Shotgun projectile speed decreased by 25%.
- Global Scattergun projectile speed reduced by 50%.
- Judgement (Ascended) | Now gains 20.0 damage for every 10 Strength (from 15.0).
- Architect's Nightmare (Ascended) | Base damage increased to 150.0 (from 100.0).
- Architect's Knowledge (Unique) | Recharge time decreased to 2.5s (from 4.0s).
- The Shattered Dream (Unique):
* Chaos damage increased to 40.0 (from 25.0).
* Legacy variants will not be eligible for crafting Dream Saber.
- Coronal Ejection (Legendary) | projectile speed increased by 80%.- Hopesunder (Corrupted) | Status chance increased to 50% (from 15%).
===SET REWORKS===
- Eagle's Gaze (Ascended) | Enchantments changed to Protection XX + Blast Protection XX.
- Eagle's Hunger (Ascended) | Enchantments changed to Protection XX + Projectile Protection XX.
- Eagle's Grasp (Ascended):
* Enchantments changed to Blast Protection XX + Projectile Protection XX.
* Chance to inflict bleed has been removed.
* Now has a 35% chance to add 50.0-80.0 Chaos damage to all attacks.
- Dreamer's Mask (Ascended) | Enchantments changed to Protection XX + Blast Protection XX.- Dreamer's Mantle (Ascended):
* Enchantments changed to Protection XX + Projectile Protection XX.
* 5% Full health restoration on damage taken has been removed.
* Now restores 20.0-50.0 health whenever you hit an enemy.
- Dreamer's Robes (Ascended) | Enchantments changed to Blast Protection XX + Projectile Protection XX.- Divine Bascinet (Ascended) | Enchantments changed to Protection XX + Blast Protection XX.
- Divine Cuirass (Ascended):
* Enchantments changed to Protection XX + Projectile Protection XX.
* Chance to refresh gold hearts increased to 35% (from 20%).
- Divine Platelegs (Ascended) | Enchantments changed to Blast Protection XX + Projectile Protection XX.===OTHER CHANGES===
- Reduced the volume of audio hit events on multi-projectile weapons.
- Reduced the amount of lag-inducing projectiles Venrok's tornados create.
- Random positive effects will no longer include Resistance.
- Removed the "Bleed damage inflicted by this weapon has no limit or cooldown" stat due to the immense amount of lag it can cause.
- Izenryl will now spawn holding a tome and a wand.
- Realm Guardian will now spawn wielding twin axes.
===BUG FIXES===
- Fixed Sahuvar's Mind having no tickrate limit, allowing it to push hundreds of Toxin stacks in a single second, creating tons of lag on the server.
- Fixed Architect's Knowledge having the wrong recharge animation.
- Fixed the wording on Vraast's frost attack status effects.
- Fixed Chaos damage being unable to kill players with Resistance V.
- Fixed numerous other tickrate issues related to Bleed and Toxin damage.
- Fixed several random positive effects applying at the wrong level.
- Fixed a line spacing error in the Vyrdano Armorsmith's shop.
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