Originally posted on November 9th, 2018.
===ARYNTIUS UPDATE 2.3.2 - MAUGRI'S ATLAS===
This is the final part of the three major content updates in the 2.3.X cycle. It adds the last 4 new areas and changes some fundamentals about the tier system.
===NEW ADDITIONS===
Added the final 4 areas of the Atlas. These are significantly more challenging than any of the previous tiers.
===NEW ITEMS===
We have added 12 new Unique items this update, along with 2 new Iridescent items. As usual, a list can be found in the spoiler tag.
===BALANCE CHANGES/REWORKS===
===ARYNTIUS UPDATE 2.3.2 - MAUGRI'S ATLAS===
This is the final part of the three major content updates in the 2.3.X cycle. It adds the last 4 new areas and changes some fundamentals about the tier system.
===NEW ADDITIONS===
Added the final 4 areas of the Atlas. These are significantly more challenging than any of the previous tiers.
===NEW ITEMS===
We have added 12 new Unique items this update, along with 2 new Iridescent items. As usual, a list can be found in the spoiler tag.
Whole Hog (Iridescent):
Weapon (Ranged)
Turtle Shield (Iridescent):
Accessory (Shield)
Maugri's Rumination (Legendary)
Accessory (Off-hand)
The Stinger (Legendary):
Weapon (Ranged)
Tigris Aquira (Legendary):
Weapon (Ranged)
Soulfire (Legendary):
Weapon (Magic)
Maugri's Leadership (Legendary):
Weapon (Melee - Sword)
Prisoner's Chains (Legendary):
Armor - Chestplate
Petrus Anulla (Legendary):
Armor - Chestplate
Emberheart (Legendary):
Armor - Chestplate
The First Spark (Legendary):
Armor - Leggings
Exile's Path (Legendary):
Armor - Boots
Petrus' Tenacity (Legendary):
Armor - Boots
Maugri's Advance (Legendary):
Armor - Boots
Weapon (Ranged)
- Type: Scattergun
- Ammo: Iron Nugget
- Speed: Very Fast
- Base Damage: 75.0x8
- 20% critical strike chance.
- 4.0x critical multiplier.
- 100% increased knockback.
- Knockback from this weapon cannot be resisted.
Turtle Shield (Iridescent):
Accessory (Shield)
- You have Resistance V while a total of 6 Turtle Shields is equipped.
(Refreshes once every 10.0 seconds).
Maugri's Rumination (Legendary)
Accessory (Off-hand)
- +20.0 maximum health.
- Restore 7.5 health per second.
- Restore 5.0 health to all players within 20 blocks once every second.
The Stinger (Legendary):
Weapon (Ranged)
- Type: Rifle
- Ammo: Iron Nugget
- Fire Rate: Very Fast
- Base Damage: 80.0
- Burst Fire (3 shots).
- 25% critical strike chance.
- 8.0x critical multiplier.
Tigris Aquira (Legendary):
Weapon (Ranged)
- Type: Shotgun
- Ammo: Gold Nugget
- Fire Rate: Very Fast
- Base Damage: 200.0x16
- Shots deal 50% less damage for every second in air.
- Crouching reduces recoil and bullet spread.
Soulfire (Legendary):
Weapon (Magic)
- Cast Speed: Very Fast
- Charge Speed: Average
- Base Damage: 90.0x10
- 35% critical strike chance.
- 8.0x critical multiplier.
Maugri's Leadership (Legendary):
Weapon (Melee - Sword)
- Sharpness D
- +60% attack speed.
- Restore 10.0 health whenever you hit an enemy.
- Restore 10.0 health to all players within 20 blocks whenever you hit an enemy.
Prisoner's Chains (Legendary):
Armor - Chestplate
- Projectile Protection XX
- +15.0 maximum health.
- Adds 100.0-250.0 damage to all ranged/magic attacks.
- Adds 250.0-400.0 damage to all melee attacks.
Petrus Anulla (Legendary):
Armor - Chestplate
- Projectile Protection XX
- +15.0 maximum health.
- Restore 50.0 health over a period of 10.0s whenever you take damage.
Emberheart (Legendary):
Armor - Chestplate
- Projectile Protection XX
- +15.0 maximum health.
- Restore 12.5 health whenever you hit an enemy.
- 50% chance for your attacks to deal 500.0 Burning damage over a period of 2.5s.
The First Spark (Legendary):
Armor - Leggings
- Blast Protection XX
- +15.0 maximum health.
- Restore 20.0 health whenever you hit an Ignited enemy.
- Adds 35.0 Chaos damage to all attacks against Ignited enemies.
Exile's Path (Legendary):
Armor - Boots
- Depth Strider X, Feather Falling X
- +35% movement speed.
- +15.0 maximum health.
- You have Void Pact while you are affected by Slowness.
Petrus' Tenacity (Legendary):
Armor - Boots
- Depth Strider X, Feather Falling X
- +50% movement speed.
- +15.0 maximum health.
- You are immune to Weakness.
- Adds 200.0-350.0 damage to all melee attacks.
Maugri's Advance (Legendary):
Armor - Boots
- Depth Strider X, Feather Falling X
- +80% movement speed.
- +15.0 maximum health.
- Restore 3.0 health every second for every level of Regeneration.
(Up to 30.0 per second from Regeneration X).
- The Slow Death (Iridescent):
- Now fires 4 projectiles (instead of 1).
- Now holds 4 ammo per magazine (instead of 1).
- Fire rate increased by 50%.
- Projectile speed reduced by 50%.
- The Inquisitor (Iridescent)
- Gold hearts increased to 40.0 (from 30.0).
- Jewel of Earth (Corrupted):
- No longer grants Resist. IV.
- No longer causes Wither X.
- Jewel of Water (Corrupted)
- Weakness increased to C (from X).
- Icetomb Crown (Corrupted)
- Added damage reduced to 650.0 (from 800.0).
- Icetomb Cuirass (Corrupted):
- No longer removes Regeneration.
- Now removes gold hearts.
- Icetomb Greaves (Corrupted):
- No longer removes gold hearts.
- Now removes Regeneration.
- Icetomb Sabatons (Corrupted)
- Movement speed increased to 60% (from 40%).
- Mid-tier Atlas enemies will now regenerate 2% of their maximum life per second.
- End-tier Atlas enemies will now regenerate 5% of their maximum life per second.
- Mini-bosses will no longer regenerate life.
- Rift Mini-boss maximum life has been increased to 4000.0 (from 1750.0).
- Merged the Unique and Legendary tiers. Numerous normal Legendary items have been made legacy. A full list can be found in this manifesto at [this link].
- Titan Armor Set (Legendary)
- Now has a 15% chance to drop a piece from Y'razotj.
- Dragonscale Armor Set (Legendary)
- Now has a 10% chance to drop a piece from Rif and Kef.
- Redeemer's Armor Set (Legendary)
- Now has a 15% chance to drop a piece from the Ancient Sentinel.
- Judgement (Ascended)
- No longer requires Skyforge Greataxe to be crafted.
- Singularity Herald (Ascended)
- No longer requires Singularity Rift to be crafted.
- Removed Wilted Rose from the drop tables. Legacy variants will continue to function.
- Changed the name colors of monsters in the atlas to be more unified with the Trials.
- Changed the name colors of monsters in the rifts to be more unified with the Trials.
- Minibosses in the Trials will no longer have boss bars.
- Boss spawn time had been reduced to 90 seconds (from 120 seconds).
- Fixed numerous weapons having their damage symbols displayed at the end instead of the beginning.
- Fixed Vraast's ice bolts freezing the wrong target when fighting 2 or more players.
- Fixed Brutus dealing significantly more Bleed damage than intended.
- Fixed numerous enemies not properly inflicting Ignite.
- Fixed Sahuvar's damage-over-time sometimes not applying.
- Fixed Ancient Sentinel not firing a beam at enemies.
- Fixed numerous Guardian AI issues.