Originally posted on December 8th, 2017.
===INTRODUCTION===
Strange monsters have begun appearing throughout Aryntius, empowered by a force beyond our understanding.
===NEW ADDITIONS===
===INTRODUCTION===
Strange monsters have begun appearing throughout Aryntius, empowered by a force beyond our understanding.
===NEW ADDITIONS===
- Added 3 new NPCs in spawn representing the Hunter's Covenant, which sell exclusive items and gear for a new currency type: Corruption Fragments!
- Added 3 new currency items that only drop from mobs in the open world.
- Added 12 new mobs that will spawn throughout the open world of Aryntius, 2 of which are incredibly strong bosses with unique properties. These will also have a double spawn rate in the Nether. Hunt on!
- Added 12 new equipment items, all obtainable from the blacksmith in the Hunter's Covenant.
- Corrupted Fragment (Currency Item) - Can be traded with members of the Hunter's Covenant.
- Greater Corrupted Fragment (Currency Item) - Can be traded with members of the Hunter's Covenant.
- Essence of Shadows (Currency Item) - Can be traded with members of the Hunter's Covenant.
- Accessory: Shield of Frenzy (Legendary) - Whenever you hit an enemy monster/boss, gain Haste X and Speed X for 10.0 seconds.
- Weapon: Spectral Gaze (Legendary) - Bow. Deals 250.0x3 (burst fire - 3 shots) ranged damage on charged attack. Gain Speed IV for 5.0s and Night Vision for 12.5s when you cast this weapon's ability. Deals 50% less damage to players.
- Weapon: Typhoon (Legendary) - Deals 250.0x12 magic damage. Recharges independently from equipment slots.
- Weapon: Hammer of Impurity (Legendary) - Smite D (500), Knockback I. -75% attack speed. +20.0 HP if held in main hand.
- Weapon: The Destroyer (Legendary) - Fires rockets. Deals 0.0-3000.0 Ranged damage. Stuns/blinds enemies inside blast radius for up to 10.0 seconds.
- Weapon: Revolution (Legendary) - Pistol. 150.0 base damage. 50% critical strike chance. Deals 3.5x damage on headshot. Deals 4.5x damage on critical. (additive, so max bonus is 8.0x base damage). Deals 50% less damage to players.
- Weapon: Chaos Bolt (Corrupted) - Deals 30.0 magic damage. Recharges independently from equipment slots. Removes Resistance from enemies on hit. Enemies gain Strength CL (150), +500.0 gold hearts, and Speed IV on hit.
- Weapon: Astral Bow (Exalted) - Bow. Deals 900.0 ranged damage on charged attack. Deals 50% less damage to players.
- Weapon: Ashen Burst (Exalted) - Deals 250.0 magic damage. Recharges independently from equipment slots. Attacks pass through walls.
- Weapon: Rising Fury (Exalted) - Smite L (50). +150% attack speed.
- Weapon: Scatter Bow (Rare) - Bow. Deals 50.0x3 ranged damage on charged attack. Deals 50% less damage to players.
- Weapon: Turmoil (Rare) - Sharpness C (100). +90% attack speed. +5.0 HP if held in main hand.
- Tweaked Boss and enemy AI to aggro players faster.
- Enemies and bosses in the Labyrinth will no longer fire 1 projectile per nearby enemy player.
- The Architect will no longer fire 5 missiles at each nearby player, and will instead fire 5 missiles at the nearest player.
- Teleport slams will now target the nearest player instead of the player who dealt the last hit.
- Fixed some enemy spawning issues.
- Fixed certain projectiles appearing invisible at close range.
- Fixed some missing effects in Redeemer's and Void armor sets.
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